Creatures

Howlers

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Personality: The story of the howlers is a tragic one indeed. It is a story of pain and sorrow, death and degradation, and ultimately, faith betrayed.Millennia ago, on the world of Toril, war raged between the drow and the dwarves. Atrocities were common on both sides, but the worst by far were those inflicted by the drow. As far as most dwarves are concerned, the fate of the Red Hammers clan was just another of those massacres, but the truth is far worse.

Shard

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Personality: Shards are the manifestation of chaotic creativity, given form by the goddess Selune. They serve her within her realm on Ysgard but also wander the Infinite Staircase, protecting the goddess’ interests. A shard is very emotional and quick to anger at any slight, whether real or imagined. While concrete facts do little to stir a shard's blood, subjective topics like art or music ignite a passionate fire within a shard -- she'll come to blows to defend her opinion.By: Christopher Campbell

Felona\'s

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Personality: The Felona are a race of lazy, Hedonistic cat like humanoids that live in the chaotic aligned upper plains and limbo. Generous and gentle, it is hard too believe that these creatures once held a place among the demons of the abyss. An age ago, in the abyss was a particular layer. This layer consisted of a lush, peaceful jungle. Many folks wouldn’t even believe that they were on the abyss until they met the denizens: grossly fat monsters that devoured anything in their path. These creatures were the ancestors of the Felona, demons of sloth and gluttony.

Devil, Mezzikim (Baatezu)

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Medium-Size Outsider (Evil, Lawful, Incorporeal) Hit Dice: 1d8+1 (5 hp) Initiative: +0 Speed: 30 ft., fly 50 ft.

Ogremoch (Archomental)

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Large Elemental (Earth, Evil) Hit Dice: 17d8+34 (110 hp) Initiative: +5 (+1 Dex, +4 Improved Initiative) Speed: 30 ft Armor Class: 19 (-1 Size, +1 Dex, +9 Natural Armor) Base Attack/Grapple: 0 Attack: 0 Full Attack:

Celestial, Movanic Deva (Aasimon)

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Medium-Size Outsider (Good) Hit Dice: 8d8+16 (52) Initiative: +8 (+4 Dex, +4 Improved Initiative) Speed: 30 Ft., Fly 90 ft.

Yugoloth, Nycaloth

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Large Outsider (Evil) Hit Dice: 11d8+22 (79 hp) Initiative: +6 (+2 Dex,+4 Improved Initiative) Speed: 30 ft., fly 90 ft.

Celestial, Ursinal (Guardinal)

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Large Outsider (Good) Hit Dice: 10d8+40 (102 hp) Initiative: +5 (+1 Dex, +4 Improved Initiative) Speed: 30 ft. Armor Class: 24 (+1 Dex, +14 natural, -1 size) Base Attack/Grapple: 0 Attack: 0 Full Attack: 2 cla

Keeper

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Medium-size Outsider Hit Dice: 4d8+4 (hp 22) Initiative: +1 (Dex) Speed: 30 ft. Armor Class: 14 (+1 Dex, +3 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: Natural Weaponry +7

Epadrazzil

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Large Outsider Hit Dice: 4d8+8 (26 hp) Initiative: +6 (+2 Dex, +4 Improved Initiative) Speed: 40 ft. Armor Class: 17 (-1 size, +2 Dex, +6 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: 2 claws +8 melee

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