Venues List
by: Denis "Ambrus" Richard
Download Sigil Venues
Please post feedback for this document here:http://www.enworld.org/showthread.php?p=3389783#post3389783This
is a compilation of all named Venues culled from official Planescape
material. It lists basic information about each location, wherever
available, and is primarily intended to serve as a reference index
rather than a substitute for the various products in which these venues
appear.
There are currently 290 Venues
included in this compilation. They've been culled from a variety of
sources including most official 2e supplements, adventures and even a
setting specific novel and video game. The following is a bibliography
along with the abbreviated forms used throughout the document:
AC Planes of Conflict (boxed set) - Adventures in Conflict
BG2 Baldur's Gate II (video game)
BW1 Blood Wars Trilogy 1: Blood Hostages (novel)
BW2 Blood Wars Trilogy 2: Abyssal Warriors (novel)
BW3 Blood Wars Trilogy 3: Planar Powers (novel)
CA Planes of Chaos (boxed set) - Chaos Adventures
DG Dead Gods (adventure)
DGP Planescape Campaign Setting (boxed set) - A DM Guide to the Planes
DM Dragon Magazine (issue #)
DS The Deva Spark (adventure)
DTU Doors to the Unknown (adventure)
DuM Dungeon Magazine (issue #)
DVD Die Vecna Die! (adventure)
EB The Eternal Boundary (adventure)
EDP Expedition to the Demonweb Pits (adventure)
FB Finder's Bane (novel)
FD Fires of Dis (adventure)
FE Faces of Evil: The Fiends
FM The Factol's Manifesto
FW Faction War (adventure)
GAP A Guide to the Astral Plane
GEP A Guide to the Ethereal Plane
GMM The Great Modron March (adventure)
HCW Hellbound: The Blood War (boxed set) - The Chant of the War
HDW Hellbound: The Blood War (boxed set) - The Dark of the War
HH Harbinger House (adventure)
HWG Hellbound: The Blood War (boxed set) - War Games
IP The Inner Planes
ITA In the Abyss (adventure)
ITC In the Cage: A Guide to Sigil
LB Planes of Conflict (boxed set) - Liber Benevolentiae
LM Planes of Conflict (boxed set) - Liber Malevolentiae
MC1 Monstrous Compendium Appendix
MC2 Monstrous Compendium Appendix II
MC3 Monstrous Compendium Appendix III
OHG On Hallowed Ground
PC Planescape Conspectus (poster)
PCT - Planes of Chaos (boxed set) - the Travelogue
PGP Planescape Campaign Setting (boxed set) - A Player's Guide to the Planes
PH The Planeswalker's Handbook
PHb Planar Handbook
PLA Planes of Law (boxed set) - Arcadia
PLB Planes of Law (boxed set) - Baator
PLC Planes of Law (boxed set) - Mount Celestia
PM Polyhedron Magazine (issue #) Much thanks to Echohawk for his help with this
PP Pages of Pain (novel)
PT Planescape: Torment (video game)
PTN Planescape: Torment (novel)
SB Planescape Campaign Setting (boxed set) - Sigil and Beyond
SW Something Wild (adventure)
TIS Tales From the Infinite Staircase (adventure)
TL Tymora's Luck (novel)
UFS Uncaged: Faces of Sigil
WW Well of Worlds (adventure)
Caveat:
To be included in this compilation a location needs to have a proper
name or unique moniker, be located in Sigil (or at least have its
primary access point in Sigil) and serve some type of identifiable
function (be it public or private).
The
vast majority of these venues find their origins in 2e AD&D sources
which predate the events described in the Faction War adventure. Many
are also culled from adventures and supplements with no clear mention
of when in the city's history these venues came into being or later
became defunct; leaving dubious timeline issues and the fates of some
of the locations for individual DMs to resolve.
Some venues, in
their original context, have only dubious mentions concerning their
placement within the city's wards while others offer no such clues. In
other circumstances some of the venues have two or more sources which
contradict each other in regards to location. Although individual DMs
are free to place such venues in whichever ward suits their own tastes
and story needs, for the purpose of creating the accompanying Sigil
Map, it was necessary to ascribe each venue a definitive position
within the city's six wards. In such circumstances a subjective
decision was made based on the available background material and the
resultant entry is marked in red.
How to read the entries
Map #: A reference number which can be used to pinpoint the venue's location on the Sigil Map.
Venue Name:
The venue's proper name or unique moniker. Places of business are
usually followed by a qualifier which identifies the type of
establishment it is (for example: inn, tavern, etc).
Ward: The abbreviated name of the Ward in which the venue is located (i.e. Clerk, Market, Guild, Lower, Lady and Hive). In addition to the basic six, the list includes a two other possible entries; Under, which is attributed to those venues which are located in the sub-surface area of the city commonly known as Undersigil and Any, which denotes a venue whose primary access portal can be located anywhere in the city.
Rating:
A subjective evaluation of how completely the venue is described in the
source material. A single asterisk indicates that the source material
contains little to no information beyond what is included in the list.
Two asterisks indicates that the source material contains a few
additional background details beyond what is included in the list.
Three asterisks indicate that there is significant background
information available in the source material concerning the venue,
possibly including some significant background information. Four
asterisks indicate that the venue is described in great detail with
most of the pertinent information a DM might like to know, usually
including a map. Five asterisks is reserved for fully fleshed-out
venues, usually including maps, key NPC stats, extensive background
information and possibly even artwork.
Source:
In which book and on what page the Venue is described. Some Venues are
listed with multiple pages and multiple sources if significant
information is available elsewhere but, in most instances, only a
venue's primary or best available source material is referenced.
Location: A quote containing any available information which helps to pinpoint the venue's exact location within the city.
Occupants: A listing of which NPCs, if any, are known to frequent that venue.