Polygon magazine detailing the area around the Ditch?

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elderbrain
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Polygon magazine detailing the area around the Ditch?

I know that there was a issue of Polygon magazine with an article that detailed sights near or in the Ditch (such as the Knife in the Water). Where can I learn more about what was in the article? I can't seem to buy it as a back issue...

KnightOfDecay
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Cou might check out the

You might check out the Living Sigil Blog. It seems like the author wrote the original Polyhedron article. There is also a map.

elderbrain
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I checked there, was able to

I checked there, was able to print out the nice map, but found no further information. I am going to dig around on the Web and see if I come up with anything. The sites/things mentioned on the map are as follows: Industrial Stitches, Taker's Lock, The Ditch Beast, The Arcane Remains, The Knife in the River, Seafarers Arch, Gate Keys, Suicide Falls, Last Kiss Blossom. Anybody find anything, please post it in this thread. Thank you.

elderbrain
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Update: FOUND IT! It's been

Update: FOUND IT! It's been digitized and stored at https://archive.org/details/magazine_rack. Just put in "Polyhedron" in the search query, and then find and click on the correct one (with a picture of guys prying an eye out of an idol) Then an actual issue will appear to read; scroll down using the box on the right until you see issue #137, then click on it to read it and/or download it (I did the pdf option, haven't tried the others.) Enjoy!

elderbrain
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The short version (warning: spoilers!)

The short version: No new NPCs mentioned. New spell included (detailed after below.) Sigil described by Knight of the Post as over 100 square miles. The Ditch 50 ft. wide, 5 miles long. Tributary of the Styx. Corrosive green water (usually). Oceanus water cleans Ditch every 5 to 8 months. Suicide Falls is a "lover's leap" that goes off the edge of Sigil. Last Kiss Blossums grow on rocks below, supposedly linked to deaths. The Bridge that Spans Worlds (AKA Seafarer's Arch) is a Ditch-crossing mithral and adamantine structure that forms a portal that leads to several different destinations simultaneously. Created by now-defunct Faction called the Forgesmiths before the Great Upheaval. Proper gate key must be put in basket attached to ship's bowsprit. Destinations include Toril, Oerth, Krynn, Athas, Ortho, Rock of Bral, Io's Blood Isles, the Savage Coast,and Amun-Thys in Arcadia's former third layer (ship is stranded if this destination is chosen!) The Arcane Remains are remnants of 1st ship to enter thru Seafarer's Arch. Arcane and Giff crew. Too wide, ran aground. Attacked and destroyed by Lady. Supposedly fought back, wounded her, creating Knife in the River. Avoided by locals for fear of Lady, but treasure supposedly inside. Taker's Lock run by Fated and Harmonium. Fee charged for used of Ditch by ships, inspection for contraband made. Industrial Stitches are the docks/pier area where ships are unloaded, and also an ore preparation facility used by Believers of the Source. Waste dumped into Ditch river. The Rosebearers oppose this because of pollution. The Ditch Beast is nicknamed "Cassie". Sometimes illusions cast by Dabus, but sometimes actual Beast. Usually only appears when Ditch water is dark and polluted, and at Anti-Peak. Is actually Kadyx from Slags. Not seen arriving, presumed subterranean passages used between Slags and Ditch. New Wizard spell "Keycloak" included, 3rd level Enchantment/Charm, prevents portals from detecting a number of gate keys on one's person that would normally activate them. hides number of gate keys = caster's level, good for caster's level worth of trips thru portals before items work again as gate keys (whether the keys in question would activate those specific portals or not). Only works on objects.