I remember really enjoying following the conversations about the Planar Renovation Project, so I thought I would revive one from last year...Gehenna.
I gotta say, after having read back through the canonical description of Gehenna in Planes of Conflict, what you guys have come up with here is a heck of a lot more evocative.
Floating "asteroids" filled with the ruins of lost/displaced locations from across the planes and primes, filled with secrets and treasure for those willing to brave the venture. Seedy cities filled with gangsters, Blood War troops and work-a-day petitioners, sporting an air somewhere between the Prohibition and Casablanca (ie. that of uneasy truces and looking the other way). Outside the cities, a blasted landscape running with rivers of lava and industrial waste.
This renovated Gehenna feels like a place that's just thick with adventure potential.
Some great clearly defined unique themes came out of this: Exploitation. Libertarian dystopia. Organized crime. Illusion of free will. Plane of scoundrels & illusion. Stealing everything, including land from other planes/worlds. Ecological devastation and savage landscape between towns.
One poster brought up that the Rakshasa make a great fit for this interpretation of Gehenna, and could definitely see them as being architects behind the current face of the plane...Also, I've always wondered about the rakshasa / raavasta (arcanoloth) connection...
What if the "asteroids" and other bits of stolen planes/worlds were part of an experiment that ravaged Gehenna? Sounds like the sort of thing yugoloths would be involved with, an ancient Plane Breaker spell or artifact, stealing bits of worlds to stem the decay of Gehenna due to over-exploitation of its resources.