Imprisonment on Carceri

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Vaevictis Asmadi
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Imprisonment on Carceri

When deities and mortals get banished to Carceri and stay there a while, what happens to their alignments? Do they stay whatever they used to be (even if they're Good or Lawful) or does their alignment always eventually shift towards Chaos and Evil?

I could have sworn that I've read of powers imprisoned there who are NE, LE, or LN in official sources of some edition or other, but I don't know how that squares with the Planescape view of the plane.

If some evil dude gets banished to Carceri, what are the chances of them redeeming themselves towards a good alignment? Fiends and Celestials fall sometimes so it shouldn't be impossible, right?

Jem
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Carceri isn't meant to rehabilitate.

It's the spiritual home of people who are evil within the context of a productive community, those whose evil focuses on lawbreaking and perverting trust. (This being the reason it's not more chaotic; it requires context of law in which to offend.)

As a prison, it's meant to contain threats and punish offenders. Prisons like that rarely do well at rehabilitation. It's probably not impossible for an evil person imprisoned there to improve himself -- but in most places in Carceri you're surrounded by evil people who are unrepentant and willing to take advantage of any trust or goodwill you can offer.

It's not impossible, though. And one of the known ways of getting out of Carceri is to become stronger than your jailor. Struggling with and redeeming yourself, getting rid of the cause that your jailor had to imprison you, would seem like an excellent route to go. You'll be challenged at every step of the way, though.

There are a few famous prisoners here that aren't NE or CE -- some Titans, specifically, if I recall correctly. You can be sent here by whatever means and the rule of the plane will take hold. Carceri doesn't care whether your imprisonment is just.

It might be of particular relevance to your question that I believe the titan Themis, LN, is able to travel between Carceri and Olympus. In Greek myth, Themis represents the divine order, the cosmic law -- not so much moral correctness as, simply, the proper functioning of the universe. When the Titans were overthrown by the gods, Themis was permitted to stay on Olympus -- mythically, because Zeus needed the imprimatur of cosmic law to legitimize his claim to divine kingship.

When I sent my gaming group to Carceri a few years ago, they found help from a stronghold of Themis. Someone on Carceri trying to redeem himself could do well to seek out the Titan of Good Counsel.

Jem
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As for forced alignment change

According to Planes of Conflict, Carceri as a whole doesn't force alignment change, but the top layer, Othrys, has a small hazard: prolonged exposure to the air makes you smarter (+1 to Int checks) but you also tend to scheme, making sure your plans benefit you and no one else. It doesn't mention a saving throw for this effect, though I'd certainly provide a PC a chance to reject the bonus and its side effect.

Jack of tears
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These are all great ideas, I

These are all great ideas, I'll definitely be using some of this stuff, thanks everyone.