A Hail Mary

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Githyankee
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A Hail Mary

Right. Hope I'm not cluttering here.
Especially since this is essentially a drive-by spamming to find people to game with. (Maybe I'll pretend this topic is about something more elaborate than that).

But this is like the one place on the internets where I know people who have a vested interest, and at least a cursory familiar with, the Planescape setting might pop in every now and then, so I figure I may as well start here.

I want to run a Planescape game.
Never done it before, never played in one either.
I want to change that, some dozen years after I first accidentally stumbled upon the campaign settings books online (at the time, barely even knowing what D&D was).

Last couple attempts I've done got me some interest, but only from people who didn't really "get" or even know about Planescape aside from "oh yeah, I've heard of that" so those games never happened, so I figured I could hedge by bets before turning to a general recruitment pool.

Will run the game on some online site. Not sure where.
System... I could do a Pathfinder, could do a tweaked Risus even, I'm flexible, I just want an opportunity to get the ideas out.

So yeah, if you down to philosophize with a club, hit me up.

Karsus
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I'm interested, depending on

I'm interested, depending on the system. If you decide to go with 3E or Pathfinder, let me know. I don't have sourcebooks for any other systems.
Just as you expected from members here, I'm pretty familiar with Planescape, so you wouldn't have to worry about another player uninitiated to the setting, in me at least. I do seem a bit rusty in my lore though, but that can be remedied easily enough.

Jem
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I do all my gaming online, so

I do all my gaming online, so I'd be interested, and I could probably bring a couple of friends depending on the proposed campaign. Work keeps my schedule tight so it would have to be weekends if live. I've made a couple of runs at PbP before; they tend to be slow and die down, but I'd be willing to give it another shot.

Karsus
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Ditto on bringing a friend. I

Ditto on bringing a friend. I told her about this thread, and she's already quite excited at the prospect of trying out a character that's been sitting on the back-burners for a little while now. She's new to Planescape, but has access to all of my material (PS and otherwise), and has my brain to pick whenever we're both at home.
She'd probably actually be a bit more open to using other systems than I mentioned in my last post, as well.

Quickleaf
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@Githyankee

@Githyankee

Not sure what system you plan on running but you check out my 5e conversion: http://www.enworld.org/forum/showthread.php?356650-Planescape-Fantasy-Taken-to-the-Edge-(5e-conversion)

EDIT: Poor poor Planewalker.com gets confused by parentheses in the URL. You'll need to copy paste.

When I've run games online it has either been Roll20 (if playing with maps/minis) or Slack with a dice add-on (if playing theatre of the mind).

Githyankee
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All right, finally back to

All right, finally back to this.
I'm a little iffy on scheduling for live games... since my best nights are Monday/Wednesday (I'm in Central Standard time). Saturdays might be inconsistent. Sunday afternoons probably too (can't do Sunday nights).
So that might be tough.
I've also never ran a game in real time, but I don't think it'd be too much trouble.

I'm thinking system-wise it'd be Pathfinder, but light on the rules and rolls (definitely light on the combat). Just because it's a common framework most people know.
Still very much in a preproduction phase, since I'm still bandying about basic premise ideas, I was more concerned about a potential good group first and details later, since I didn't want to pitch an idea nobody liked and fail because of that.
(Though I did have one about a rogue githyanki trying to run an interplanar travel agency, visiting planes via his astral ship, simply because the campaign setting book said not to do that).

Jem
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If you're willing to go

If you're willing to go combat-light and have trouble with most possible timeslots for a live game I have some advice, which you may feel free to take or leave.

When I've played by post on forums, there were two gigantic timesinks.

1.) Combat takes ages. Therefore I would be willing to abstract combat. Tell players combat has begun and ask for general strategy. You make rolls on your own and tell us how combat is going, with a summarized round-by-round report (or even longer chunks of time) in which you give any information that might affect our choices. We, in turn, simply suggest what we're trying to do, and we have three settings for the risks you take with those goals mechanically: death flag down (player would want to back off if things get too hairy, even run), death flag at half-mast (willing to dig hard into healing item stocks to win a fight, understand that bad rolls might mean character death), death flag flying (this is important, I am willing to seriously risk character death and the enemy can see that).

This combat option involves some trust but hey, it's a gaming group and you're the GM; you deserve trust.

2.) An even bigger PbP timesink is often getting everyone on the same page in a scene, and willing to say, "okay, let's go to next scene." Part of this is the occasional person vanishing into the Ethereal. I would recommend asking players to give not only specific actions (single lines of dialogue going back and forth make a conversation take weeks), but general stances and possible options for different circumstances, through which people can react to multiple actions at once. Likewise, be willing to call the scene done and have people move on.

Karsus
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Scheduling for a live game is

Scheduling for a live game is a bit of an issue for me as well. I work second shift (Pacific time zone) Monday through Thursday, so I'm basically only available later on Friday night through Sunday. Sometimes Wednesdays, but not reliably.

I'm totally up for a Pathfinder PBP though (that's actually my preference). Same goes for my +1.

Quote:
1.) Combat takes ages.

Combat absolutely can be an enormous difficulty in a PBP. I was once in a game where a five-on-five, ECL 6 battle took an entire year to get through! It was mind-boggling how what should have been a quick fight could possibly last that long. But our group had the misfortune of having our GM lose interest when his PC was KO-ed in the second round.
Personally, I would suggest implementing a strict, reasonably short- deadline on posting during combat. Miss the deadline when your turn comes around, and your turn gets skipped; either that or the GM takes over your actions for you, if s/he is feeling generous.
I agree about having the GM make all rolls. Without a doubt, that would significantly expedite encounters.
I would be open to streamlining it the way Jem suggested as well, if the GM really felt it was necessary. Although, I would prefer an arrangement that allow players a better chance to act; more chances to bring ingenuity and strategic thinking into play. Maybe a bit of both could be implemented; start off with a more open style of play, but if someone decides their fighter is just going to stand there and hack at their opponent until dead (or other such action), they could sit back and allow the GM to take over.

Quote:
2.) An even bigger PbP timesink is often getting everyone on the same page in a scene,

I agree, this can easily become a major timesink, and Jem presents a good solution. Additionally, I've been in a game where the GM resolved this issue by opening a secondary thread for side conversations; extended in-character interaction that doesn't involve the entire group or advance the overall story. This option allows those concerned to take as long as they need to bring the conversation to a logical conclusion without bogging down the rest of the game.
Also, if scheduling allows for it, an interaction that doesn't involve the entire party could be done via an instant messager (speeds things way up).
Githyankee
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Yeah, won't be too heavy on

Yeah, won't be too heavy on the combat, and I'll try to streamline it as much as possible when it does.
(It will also be considerably less "to the death" so it will be less about whittling down hitpoints til everything's gone)

Anyone have preferences for PbP gaming locations? I've only used RPOL in the past.

Jem
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Here's good. We all know

Here's good. We all know have accounts, the site could use the activity, and I don't know whether we still have a roller but it won't matter if you're the one doing all the rolling.

Karsus
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I second Jem's suggestion. It

I second Jem's suggestion. It'd be nice to see the site a little busier again. Barring that, I don't have a preference.
I'm pretty sure we don't have a die roller here. Or at least, if we do, it doesn't look like the one on the old site, and I can't figure out how to find it. Not that it really matters, as Jem said.

Do you have any details on the game for us yet? Starting level? Any restrictions on race, alignment, or faction? Is it pre- or post Faction War? Etc.

Githyankee
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I'll put something up in the

I'll put something up in the OOC board.

Karsus
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Not to sound too impatient...

Any word on this?

Githyankee
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http://www.planewalker.com
Karsus
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No worries. Just excited to

No worries. Just excited to get started, is all. :)