Personality: Most sods would think a being from the Quasi-Elemental Plane of Mineral would be a little on the hard, unfeeling side. After all, not only is the plane comprised of stones that are harder than rock in most cases, but also those stones are also usually razor sharp. A cutter has to be extremely thick-skinned -- in the literal sense -- to survive even a day on the Plane. But canny bloods know that things don't always turn out in the obvious, logical way, especially on the planes. And so it is with Mineral Genasi.
Personality: Aasimar are the scions of goodness.Tieflings are the spawn of evil.Rilminai are somewhere in between. Every plane radiates something, berk, and a lot of planeborn races are more inclined to take mortal paramours than they'd probably admit. Axiomatic, Fiendish, Celestial, or Anarchic, they all spawn mutations based upon their planes. They start to make those who live on them out of beleif...the energies course through the blood of some.
Personality: Eryptians do not know how long Elves have been in Erypt. One thing is sure, however: there are two very different types of Elf communities. One lives in the massive northern mountains in huge cities. The other lives in the desert in small nomadic groups. NoneBy: Daniel Boyer
Personality: A tribe of hunter-gatherer, Athasian-descended halflings that make their homes in the Beastlands. While not as savage as their Athasian cousins, greenhills halflings are more than willing to defend their territory from anyone they see as a threat. They have also kept their ancestors' semi-cannibalistic ways, though they have learned that many denizens of the planes aren’t safe to eat.By: Michael Crichton
Personality: Shadows of the Vapors are a pairing of a Smoke Elemental race and a humanoid race. Much like the Vapor Gensai, they aren't well thought of on the Plane of Smoke. Grudgingly, the more natural inhabitants let them roam the Plane and have a case there. Most of the time, the Smoke Genasi get tired of it and roam the Planes.They are very curious, like other para/quasi Genasi. They also like being around crowds of people. They have an aversion to open spaces, not total agoraphobes, but they love big cities. Ones who find Sigil, never want to leave.
Personality: The Aasimar are the scions of goodness.The Tieflings are the spawn of evil.The Karachlings are the product of chaos. Karachlings occur in much the same way any other planetouched does. By either havin an ancestory of a certain outsider nature, or by being a member of a community that has spent many years upon planes of a certain nature, and thus became contaminated with their energies.
Personality: These residents of the Plane of Air are descended from Mystaran shadow elves.Ages past, the shamans and wizards of the Silent Deepness clan attempted to use their magic to bring a limited amount of sunlight into their subterranean homes, in order to grow surface plants in addition to the fungi that they had eaten for so long.Depending on who you listen to, either their magic failed spectacularly, or their god Rafiel rewarded them for their initiative, for their entire community was transported to the Plane of Air.
Personality: You can count on your hand how many of these cutters that actually exist. Many graybeards refuse to say they exist at all. Every now an then though, a cutter with the very aspect of the Vacuum is rumored to have done some incredible deed with other bloods. The rumors tend to be too consistant to be false.
Personality: Every Clueless sod knows about the four major elemental planes: Earth, Fire, Air, and Water. And most also know that each of them has a planetouched race related to them -- collectively called the Genasi. But the elemental planes don't stop there. Some Material Planes (like the ones refered to as "oriental" in culture) have five elemental planes -- the four that most know, and another one, the elemental plane of wood.