Yugoloth, Marraenoloth

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Medium-Size Outsider (Evil) Hit Dice: 10d8+20 (72 hp) Initiative: +1 (Dex) Speed: 45 ft. Armor Class: 21 (+1 Dex, +10 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: 2 slaps +10 melee; or quarterstaff +

Procut

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Outsider (Evil, Law) Hit Dice: 1d4+4 Initiative: +1 (+1 Dex) Speed: 30 ft [or fly 30 ft (perfect)] Armor Class: 11 (+1 Dex) Base Attack/Grapple: 0 Attack: 0 Full Attack: weapon +1 [or touch +1]

Asura

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Medium Outisder (Chaotic, Good) Hit Dice: 8d8+8 (44 hp) Initiative: +3 (Dex) Speed: 30ft., fly 80ft.

Kelubar

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Medium-size Outsider Hit Dice: 13d8+65 (121 hp) Initiative: +5 (+1 Dex, +4 Improved Initiative) Speed: 30ft, Fly 60ft (Average) Armor Class: 22 (+1 Dex, +11 Natural) Base Attack/Grapple: 0 Attack: 0 Full Attack:

Kocrachon

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Medium-Size Outsider (Lawful, Evil) Hit Dice: 6d8+6 (33 hp) Initiative: +2 (Dex) Speed: 30ft., fly 30ft.

Negative Energy Elemental

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Medium Elemental (Negative Energy) Hit Dice: 8d8+24 (60 hp) Initiative: +4 (Improved Initiative) Speed: 30 ft. Armor Class: 18 (+8 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: 1 fist +11 melee

Light Aasimon

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Small Outsider (Good) Hit Dice: 10d8 (45 hp) Initiative: +6 (+2 Dex, +4 Improved Initiative) Speed: Fly 120 ft.

Cranium Rat

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Fine-Size Magical Beast Hit Dice: 1/2 d 10 (3 hp) Initiative: +10 (+6 Dex, +4 Improved Initiative) Speed: 40 ft. Armor Class: 24 (+6 Dex, +8 Size) Base Attack/Grapple: 0 Attack: 0 Full Attack: 1 Bite +4 melee

Fire Angels

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Medium-Size Outsider (Fire) Hit Dice: 9d8 (54hp) Initiative: +4 (Dex) Speed: 30 ft, fly 50 ft (Average) Armor Class: 26 (+4 Dex, +12 Natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: 2 Claws +13/+9, +2 Lo

Bralani

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Medium-Size Outsider (Chaotic, Good) Hit Dice: 6d8+12 (41 hp) Initiative: +4 (+4 Dex) Speed: 35 ft., fly 60 ft.

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